![]() Doors: I create TWO layers for this - Doors and Doors Color. I like to fuzzy select the area outside my walls (on Walls layer), select Walls Shadow layer, and Colors -> Invert to make shadow outside the walls white - this will give you the illusion of depth for your floors. All shadow layers should be set at 80% transparency or less. I set the blur radius to half of my grid size (25 for my 50-pixel grid), but experiment to see what works. It doesn't matter as much for walls if the layer is above or below, but it does if you start creating object shadows so the shadow only shows around the object and not over it. I like to rename this Walls Shadow, or whatever. Wall Shadows: Duplicate your Walls layer and move the duplicate below the Walls layer. I like to create a White layer above my Background (unless of course you keep your background white), set as Overlay at 60% transparency, and create the same mask as my grid mask to highlight the floor area of my map. The black will hide the grid outside your walls, which is a standard map effect. Make sure your mask layer is selected when filling. Fuzzy Select outside your walls (or select inside the walls and Select -> Invert), then fill selection with black. Mask: Add Layer Mask on your Grid layer if you have one (default opacity is fine, I think it is white). Recommend Google or Cartographer's Guild for that. ![]() I have a cool parchment background I use when I just want an ink-drawn old map feel. Background: I like - you need to register (free), and there is a daily download limit, but they have some nice stuff. ![]() I freehand cave/natural walls, but some people like to use Apply Jitter with that for even more randomization. If you left-click a spot, then hold Shift and left-click a second spot, it will draw a straight line. If your grid is 30 or you have 5' wide corridors or small rooms, I would go with a 3. This just aligns the grid with the upper left corner of your map. I set the spacing to 50 - this is basically your grid size, 30 is probably more than enough resolution. The first ones I add are are "Walls", "Grid", and "Background", all transparent except Background, which I initially set up as a White layer. The basic skills you need, I would say, are. I spent some time at the Cartographer's Guild, and I also would recommend it. But I do not use the FG grid, so I agree that it is not necessary. I add a grid as an overlay at 50-80% transparency, so it is very faint.
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